
drawlines7-10.zip (29kb) random lines become the basis for an adventure into falling sand. (continue)

drawlines-6.zip (11kb) draw random lines and identify their intersections. learn to apply different rules at the new nodes. (continue)

nueaters41-52.zip (12kb) parallel tracks emerge: rules can encourage collapsed stable forms, or ongoing metamorphosis. we get sidetracked on the former. (continue)

nueaters-17.zip (28kb) at the crossroads. many different rules, many different paths. despite their name, the eaters grow more than they devour. (continue)

eaters2-7.zip (9kb) the eaters quietly work at the space they are given, seeded into the world. could they work to erode… (continue)

eaters.zip (1kb) inspired by a tweetcart “contagion” by @jandis, a screen space based approach to 2-D cellular automata. (continue)

nunezzz.zip (4kb) a little character creator based on a system of elemental aspects and keywords. (continue)

nucossinwow-2.zip (2kb) back to basics: sines, cosines, and time. (continue)

nufractree144-146.zip (53kb) what if we could grow the tree with individual steps one at a time? unfortunately not all experiments succeed. (continue)

nufractree15-181.zip (8kb) oh dear it’s all become quite peculiar (continue)

nufractree2-14.zip (4kb) with the power of trees unlocked, how big and how strange a forest can you grow? (continue)

nufractree.zip (1kb) what if we could make a tiny tree? they used to call it a “tweetcart” which meant a pico8… (continue)

line2-5.zip (74kb) discover the power to grow upwards and then grow in many directions at once. grow a brand new batch… (continue)